In particular, the large open areas of Harvest Hills can make the game very sluggish. However, there’s a lot of slowdown in parts. The demo does work on console – and I didn’t encounter any game-breaking bugs or glitches. Put the patched ROM on your EverDrive 64’s SD card and boot it up like any other game.ĭaveyx0 hasn’t developed Banjo-Kazooie: The Hidden Lair with original hardware specifically in mind. To play on an N64 console, you’ll need a flashcart such as an EverDrive 64. Make sure you use version 1.0 of the ROM – other versions do not work. So you’ll need to use Delta Patcher to apply it too an NTSC ROM of Banjo-Kazooie. You can download the Banjo-Kazooie: The Hidden Lair patch in the demo trailer’s video description on YouTube. How can I play the Banjo-Kazooie: The Hidden Lair demo? Overall, Harvest Hills is a world that wouldn’t feel out of place in either of the original N64 Banjo-Kazooie games. It’d be amazing if Daveyx0 is able to add in new ones somehow. It’ll be interesting to see whether or not the final game only re-uses old Mumbo abilities. One of the challenges also requires you to transform into a termite – courtesy of Mumbo. Most of the Jiggy challenges typically involve platforming and climbing sections. The world even has its own music, and this changes depending on whereabouts you are in it. There’s lots to see and do, and every inch of the landscape is impressive in terms of detail and topography. It’s amazing how just how massive the world is. It’s based in an agricultural setting, home to wheat fields, a forest, a barn, and even a windmill. Harvest Hills is Banjo-Kazooie: The Hidden Lair’s first world. There are Jiggy pieces to find and then use to unlock worlds in a similar fashion to the original game. ![]() Once you’ve solved this fundamental issue, you find yourself in a brand new part of Gruntilda’s lair.Įxploring this hub is just as much of the experience as the individual worlds themselves. As a result, you’ve got to find another way in. The only problem is that the door to Grunty’s lair is now sealed. The recently revived Bottles warns the bear ‘n’ bird that he thinks Gruntilda the witch is at it again. This area has been modified slightly, and is now also where Mumbo lives. This means that only Banjo and Kazooie’s moves and abilities from the first game are usable.Īs per all Banjo-Kazooie games, the demo starts in Spiral Mountain. Set after the events of Banjo-Tooie, Banjo-Kazooie: The Hidden Lair is actually a mod of Banjo-Kazooie. ![]() What’s Banjo-Kazooie: The Hidden Lair about? However, it’s worth noting that the game generally isn’t being made with console compatibility in mind.ĭaveyx0 plans for the final game to have nine worlds, much like the original Banjo-Kazooie. This demo runs on an original N64 console. There are 10 Jiggy pieces, 100 musical notes and two honeycomb pieces for you to collect in it. It shows off the game’s first world, starting area, and some of the hub world.īetter yet, the first world is the completed version. Created by modder Daveyx0, Banjo-Kazooie: The Hidden Lair is still very much a work in progress.īut the good news is that there’s now a playable demo you can download.
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